- main
- engine
- simple shax
- gsc
- timeline
- input
- weapon
- aimbot
- bot
- settings
- shots
- movement/spawn
- binds/glitches
- loadout editor
- bot
- aimbot
- settings
- account
- disconect
live. arrows, enter, backspace. pad works.
forcemorphinstaswapmalagunlocksmoothnetlagequiprapidvishaltswapinstashootdouble tapsprint swaphost migrationswapflipsjspinwildscopeweapondefm9 akimbom1014m21pp2000pp2000 akimbothumperforcemorphinstaswapmalagunlocksmoothnetlagequiprapidvishaltswapinstashootdouble tapsprint swaphost migrationswapflipsjspinwildscopeweapondefm9 akimbom1014m21pp2000pp2000 akimbothumper
the menu
open: rs + dpad up
- main
- engine
- simple shax
- gsc
- timeline
- input
- weapon
- aimbot
- bot
- settings
arrows move. enter selects. backspace goes back. pad works.
main
main
all 183 options
main
16- ufo on / off Fly freely through the map.
-
save/load 3 Save your spot and get back to it; the saved spot is re-applied when you spawn.
- save Saves where you are standing.
- load Puts you back at the saved spot.
- bind on / off Saves and loads with a button press (crouch-gated) instead of the menu.
- god mode on / off Take no damage.
- drop canswap Drops a USP .45 at your feet for a canswap.
- refill Refills ammo on every weapon you carry.
- force akimbo primary on / off Forces akimbo on your primary weapon.
- force akimbo secondary on / off Forces akimbo on your secondary weapon.
- rapid fire on / off Releases and re-presses the trigger automatically so semi-auto guns keep firing while held.
- rapid fire delay value How many network packets pass between each automatic trigger press.
- double input on / off Makes the game create two inputs per frame, doubling your command rate.
- fake lag on / off Skips most outgoing packets so the server sees you update less often.
- fake lag amount value How many packets are skipped between each one sent; higher is laggier.
- controls on / off Shows the button hints on the menu.
- suicide Kills your player.
engine
90-
force 8 Makes the throwing knife wear another gun's viewmodel and play its fire animation.
- select value Picks the gun the throwing knife copies.
- toggle on / off Turns the knife-as-gun effect on.
- bind 5 choices Flips the toggle from a D-pad button with the menu closed.
- xmodel on / off Also swaps the knife's model to the chosen gun, not just the animation.
- attach on / off Also shows the chosen gun's attachments on the knife.
- hold on / off Holds the borrowed gun's pose still while the knife is thrown so it stays on screen.
- anim 3 choices Which animation plays when the knife is thrown.
- reset on / off
-
morph 3 Applies the classic morph glitch, where the wrong weapon model shows.
- once Applies morph once and closes the menu.
- bind 5 choices Picks a D-pad direction that runs this with the menu closed.
- shoot on / off Re-applies morph on every shot you fire.
- instaswap
-
mala 3
- toggle Applies mala once and closes the menu.
- bind 5 choices Picks a D-pad direction that runs this with the menu closed.
- pick up 2 choices Applies mala automatically whenever you pick up a weapon off the ground.
- gunlock on / off
-
smooth 3 Cancels whatever your gun is mid-action (reload, pump, rechamber) and drops it back to idle.
- type select
- bind 7 choices Picks the button that triggers the cancel: a D-pad direction, or the lethal or tactical button.
- wait value
-
netlag 2 Offline testing tools that change client prediction and pad packets.
- nopredict 3 choices Turns off client-side prediction; for offline testing only.
- padpackets value
-
equip 2 Cancel a held grenade, and use equipment while holding a remote.
- cancel on / off Lets you put away a held grenade, stun, flash or EMP instead of committing to the throw.
- usage on / off Lets you use equipment while holding a remote.
- rapid 3 choices Rapid fire for the gun in hand: after each shot it resets so it can fire again straight away.
- vish
- altswap on / off Forces the quick weapon change on every weapon swap.
- instashoot select Cancels a weapon raise the moment you hold fire, so the gun shoots without waiting for the raise.
- double tap select Re-selecting the gun you already hold mid-swap snaps it back to ready instead of finishing the swap.
- sprint swap 3 choices Holds the weapon still through a weapon change, as if sprinting, without having to sprint. Delayed only counts after a sprint held for a moment.
- host migration 5 choices Shows the host migration screen on a D-pad press; no real migration happens.
-
swap 2 Weapon swap timing: no rechamber on bolt guns, and raise and drop flattened.
- rechamber on / off Makes a bolt gun's rechamber take no time when you swap away.
- zero delay on / off Removes raise and drop time so any gun comes up instantly.
-
flips 3 Freezes a tactical's or shotgun's raise flourish part way through so the flip stays on screen.
- select value
- toggle on / off Turns the flip lock on.
- delay value How far into the raise, in milliseconds, the flip is frozen.
-
jspin 3 Puts the gun's pull-out animation in the aim-down-sights slot, so aiming spins the gun in your hand.
- select value
- toggle on / off Turns jspin on.
- swap 3 choices Which aim-down-sights animations get the spin.
- wildscope on / off After a melee press, cancels the melee a frame later, whatever gun you hold.
-
weapondef 51 Edits the held weapon's timers (raise, drop, reload, melee and more), with a per-weapon snapshot to reset to.
- track weapon value Tracks the weapon in hand so its timers can be edited and later reset.
- reset to tracked Puts every timer back to what it was when the weapon was tracked.
- raise time value
- drop time value
- breach raise time value
- alt drop time value
- quick raise time value
- quick drop time value
- empty raise time value
- empty drop time value
- fire delay value
- hold fire time value
- melee delay value
- melee time value
- melee charge delay value
- melee charge time value
- rechamber time value
- rechamber time 1h value
- rechamber bolt time value
- detonate delay value
- detonate time value
- reload time value
- reload show rocket value
- reload empty time value
- reload add time value
- reload start time value
- reload start add time value
- reload end time value
- sprint in time value
- sprint loop time value
- sprint out time value
- stunned time begin value
- stunned time loop value
- stunned time end value
- nv wear time value
- nv wear fadeout end value
- nv wear powerup value
- nv remove time value
- nv remove powerdown value
- nv remove fadein value
- fuse time value
- ai fuse time value
- blast front time value
- blast right time value
- blast back time value
- blast left time value
- raise interruptable value
- first raise interruptable value
- reload interruptable value
- reload empty interruptable value
- fire interruptable value
simple shax
9-
reload 4 Makes the chosen gun pull out already playing a reload animation.
- select value Latches the gun in hand as the one that pulls out reloading.
- toggle on / off Turns the reload pull-out on.
- type 3 choices Which of the gun's reload animations plays.
- rate value Skips ahead in the animation by speeding up its first frame; 0 means no skip.
-
freeze 5 Holds your viewmodel still on screen, and recalls a saved pose per gun.
- toggle on / off Turns the freeze on; the bind and save only work with this on.
- bind 5 choices Picks the D-pad direction that freezes and unfreezes the gun.
- select value
- save Stores the frozen pose on the gun in hand; it comes back whenever you swap to that gun.
- frames value The frame of the saved animation the pose sits at; change it to move the pose either way.
gsc
4- loader value Shows how many script files were found and whether the loader is off, armed or loaded.
- load gsc (next map) on / off Builds the full script menu at the next map load or fast restart.
- bridge value Shows whether the link to the running script menu is alive or offline. Only title update 24 only.
- gsc menu Opens the script menu's pages from inside this menu. Only title update 24 only.
timeline
8- status value Shows the timeline player's state, playhead time and event count.
- start Starts playing the timeline.
- stop Stops the timeline.
- arm (reload events)
- trigger bind 7 choices Picks the button that starts the timeline; unbound until set.
- again bind 9 choices Picks the button combo that puts you back at the saved start and plays the shot again.
- again now Closes the menu, puts everything back at the start and plays the shot again.
- stop all movement Stops any movement routine that is playing.
input
2- record Records your controller inputs until you click the left stick.
- bind 5 choices Picks the D-pad direction that replays the recording.
weapon
26- m9 akimbo Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- m1014 Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- m21 Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- pp2000 Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- pp2000 akimbo Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- thumper Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- kriss Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- kriss akimbo Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- m240 Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- rpd Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- l86 lsw scoped Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- spas (mw2) Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- p90 (sp) silenced Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- rsass hybrid Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- usp tac knife Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- ak74u Gives this single-player gun. Only needs the SP weapons zone loaded from the pregame menu.
- edit 5 choices Reskins the gun in hand to another model; off puts the originals back.
-
attachments 9 Attachment builder: latch a gun, pick a mix of attachments, then build.
- gun value Latches the gun in hand to build on.
- silencer 4 choices Picks the silencer to fit.
- thermal 3 choices Picks the thermal scope to fit.
- grip 3 choices Picks the grip to fit.
- akimbo on / off Builds the gun akimbo.
- build Fits the picked attachments to the latched gun and gives it, replacing the one in hand.
-
akimbo 3 Dual wields a gun the game does not offer akimbo on.
- select value Picks the gun to make akimbo.
- give Gives the selected gun akimbo.
- timer Copies the gun's normal hip timings over its akimbo timings, for guns whose akimbo is too fast.
aimbot
5- type 3 choices Unfair always targets the nearest player; trickshot targets whoever is near your crosshair.
- headshots on / off Aims the damage at the head instead of the body.
- ads on / off Only works while you aim down sights.
- weapon value Picks the weapon the aimbot works with; it does nothing until one is picked.
- strength value For trickshot: how close to your crosshair a target must be to count.
bot
9- spawn enemy bot Spawns a bot on the enemy team.
- spawn friendly bot Spawns a bot on your team.
- kick bots Removes the bots.
- freeze bots on / off Freezes the bots in place.
- move bots to crosshair Moves the bots to where your crosshair points.
- save bots position Saves where the bots are standing.
- load bots position Puts the bots back at their saved spots; also re-applied when they spawn.
- bots look at me Turns the bots to face you.
- grenade at feet 5 choices Every bot throws one frag at wherever you are standing, on a D-pad press with the menu closed.
settings
14- gravity value Sets the lobby's gravity; stock is 800.
- timescale value Slows the game down; lower is slower, and the top of the slider is normal speed.
- ladder knockback value How fast you launch off a ladder when you dismount; stock is 128.
- fall damage on / off Turns fall damage on or off.
- soft spots on / off Softer landings: skips fall damage on almost every landing.
- fast restart Fast restarts the match.
- bounce on / off Patches movement code so bounces work.
- elevator on / off Patches movement code so elevators work.
- no barriers on / off
- ladder 360 on / off
- always lunge on / off
- wallbang on / off Lets bullets go through walls and surfaces regardless of material. Only title update 24 only.
- block input on / off Swallows knife, reload, grenade and equipment presses while the menu is open; swaps and movement still work.
- menu combo 3 choices Picks which button combination opens the menu.
open: crouch + ads + dpad down
- shots
- movement/spawn
- binds/glitches
- loadout editor
- bot
- aimbot
- settings
- account
- disconect
arrows move. enter selects. backspace goes back. pad works.
main
shots
all 404 options
shots
1- custom teleport Teleports you to a preset spot and view angle.
movement/spawn
27-
save and load 2 Grab your coordinates and jump to a preset spot.
- grab coodrinates Prints your current position and view angles on screen.
- custom teleport Teleports you to a preset spot and view angle.
-
bolt movement 4 Glide along saved points over a set time for bolt-style movement.
- save position Adds your current spot as the next point on the path.
- delete position Removes the last saved point; the number shown is how many are saved.
- bolt time 0 to 5 step 0.1 Total seconds the glide takes to cover all saved points.
- bind 7 choices Bind that starts the glide along your saved points.
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record movement 4 Record your own path and play it back with a bind.
- record movement Starts recording once you move; press melee to stop recording.
- delete last point Removes the last recorded point; the number shown is how many exist.
- delete all points Clears the whole recorded path.
- bind 7 choices Bind that teleports you to the start and replays the recorded path.
-
elevator builder 4 Build a path of points that carries you along at set speeds.
- save elevator point Adds your current spot as the next point, up to 20.
- delete last point Removes the last saved point; the number shown is how many are saved.
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manage point speed 1 Set how many seconds the elevator takes to reach each point.
- point 1 speed 0.2 to 10 step 0.2 Seconds the elevator takes to reach this point.
- bind 7 choices Bind that sends you along the saved points.
-
velocity 9 Launch yourself with preset velocity values.
- bind 7 choices Bind that applies each velocity point in turn, looping back to the first.
- velocity points 1 to 20 step 1 How many velocity points exist.
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manage velocity points 7 Edit the launch strength of each velocity point.
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velocity point 0 7 Launch settings for this one velocity point.
- x -1000 to 1000 step getDvarFloat("velocity_changeby" + i) Sideways launch speed for this point.
- y -1000 to 1000 step getDvarFloat("velocity_changeby" + i) Forward and back launch speed for this point.
- z -1000 to 1000 step getDvarFloat("velocity_changeby" + i) Upward launch speed for this point.
- change by 0 to 100 step 10 Step size used when adjusting x, y and z for this point.
- play velocity Applies this point's velocity to you right now.
- track velocity Saves your current speed into this point.
- reset velocity Sets this point back to zero.
-
-
bounce 4 Place a spot that bounces you back up when you fall onto it.
- set bounce Activates the bounce spot at the saved location.
- delete bounce Clears the saved bounce location.
- location value Saves your current spot as the bounce location.
- head bounce on / off Bounces you off other players' heads when you fall onto them.
binds/glitches
152-
nac 4 Swap between two saved weapons with a bind.
- bind 7 choices Bind that swaps between your two nac weapons.
- nac next 7 choices Bind that nac-swaps to your next weapon.
- 1st on / off Saves the weapon you are holding as the first nac weapon.
- 2nd on / off Saves the weapon you are holding as the second nac weapon.
-
repeater 3 Binds that re-spawn your weapon to repeat a shot.
- normal 7 choices Bind that re-spawns your held weapon.
- real 7 choices Bind that switches a continuous repeater on and off.
- offhand on / off Includes the offhand slot in the real repeater.
-
change class 7 Cycle through your classes with binds.
- bind 7 choices Bind that cycles to your next custom class.
- wrap limit 1 to 10 step 1 Highest class number before cycling wraps back to class 1.
- canswaps on / off Applies a canswap each time the class changes.
- normal change class 7 choices Bind that steps to the next custom class and gives its loadout.
- preset change class 7 choices Bind that cycles through the preset recipe classes.
- give back class 7 choices Bind that re-gives your current class loadout.
- instant menu 7 choices Bind that opens the class selection screen right away.
-
damage 4 Set off an explosion at a saved spot.
- position value Saves your current spot as the explosion location.
- damage self on / off Lets the explosion damage you too.
- bind 7 choices Bind that sets off the explosion at the saved spot.
- self damage 7 choices Bind that drops your health to almost nothing for five seconds.
- illusion 7 choices Bind that re-spawns your held weapon.
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instaswap 6 Instant weapon swaps between saved weapons.
- single instaswap 7 choices Bind that instantly brings up the saved weapon.
- weapon value Saves the weapon you are holding as the instaswap weapon.
- og instaswap 7 choices Bind that first saves two weapons, then flips between them instantly.
- real instaswap on / off Removes the wait on weapon swaps.
- no swap on / off Skips the weapon swap animation time.
- ns weapon value Applies the no-swap effect only to the weapon you pick.
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killstreaks 42 Spawn and trigger killstreaks and drops on demand.
-
sentry 6 Spawn a sentry gun or place one yourself.
- walking 7 choices Bind that starts placing a sentry gun.
- bind 7 choices Bind that spawns a sentry at the saved location.
- spawn Spawns a sentry gun at the saved location.
- enemy on / off Makes the sentry belong to the enemy bot instead of you.
- location value Saves your position and aim as the sentry spot.
- lifetime 1 to 10 step 1 How many seconds the sentry stays up.
-
pred 4 Predator missile options.
- bind 7 choices Bind that calls in a Predator missile.
- predator clear on / off Ends the missile view on its own after a set time.
- predator clear time 0.5 to 10 step 0.5 Seconds before the missile view ends when predator clear is on.
- instant pred crash on / off Makes the missile reach its target speed instantly.
-
ac130 3 AC-130 options.
- bind 7 choices Bind that calls in an AC-130 for the lifetime set below.
- lifetime 5 to 10 step 1 How many seconds the AC-130 stays up.
- flare sound on / off Turns the AC-130 flare sound on or off.
-
bvest 2 Ballistic vest drops.
- spawn Drops a ballistic vest at the saved location.
- location value Saves your position as the vest drop spot.
-
airtrap 2 Booby-trapped care package drops.
- spawn Drops a booby-trapped care package at the saved location.
- location value Saves the ground below you as the trap drop spot.
-
cp 9 Care package tools.
- cross Drops a care package where you are aiming.
- self Drops a care package at your feet.
- delete Removes all care packages from the map.
- capture time 500 to 3000 step 500 How long it takes to capture a care package.
-
call in cp 5 Call in a care package at a saved location.
- set location value Saves your position as the drop spot.
- bind 7 choices Bind that calls in the care package at the saved spot.
- teleport on / off Teleports thrown markers and grenades to the saved drop spot.
- physics on / off
- drop angle on / off
-
stealth bomber 4 Stealth bomber strikes.
- bind 7 choices Bind that calls a stealth bomber strike at the saved location.
- spawn Calls a stealth bomber strike at the saved location.
- location value Saves your position as the strike target.
- enemy on / off Makes the strike come from an enemy bot instead of you.
-
recon drone 3 Recon drone spawns.
- bind 7 choices Bind that spawns a recon drone at the saved spot.
- spawn Spawns a recon drone at the saved spot for an enemy bot.
- location value Saves your position and aim as the drone spawn point.
-
trophy 2 Enemy trophy system placement.
- spawn Places an enemy trophy system at the saved spot.
- location value Saves your position as the trophy spot.
-
bar 3 Change how the progress bar looks.
- bar color 11 choices Sets the color of the progress bar.
- text color 12 choices Sets the color of the progress bar text, or hides it.
- frame 2 choices Shows or hides the frame around the progress bar.
-
juggernaut 3 Juggernaut drops.
- location value Saves the ground below you as the juggernaut drop spot.
- jugg Drops a juggernaut crate at the saved spot.
- class 16 choices Picks which class loadout you get when you take the juggernaut.
- unlink 7 choices
-
-
scavenger 3 Scavenger pack tricks.
- scavenger 7 choices Bind that triggers a scavenger pickup.
- spawn Drops a scavenger bag at the saved spot.
- location value Saves your position as the bag spot.
- vish 7 choices Bind that briefly disables your weapons, then re-raises your held gun.
- destroy tac 7 choices Bind that shows the denied splash and a hit feedback sound.
-
spectator 3 Spectator-mode tricks.
- spectator spin 7 choices Bind that flips you into spectator for the set time, then back.
- time 0.05 to 1 step 0.05 Seconds you stay in spectator during the spin.
- steady state 7 choices Bind that puts you in spectator on one press and back on the next.
- vish repeater value
- rapid fire 3 choices Cycles a rapid fire mode for the weapon you are holding.
-
disable/enable 4 Weapon disable and enable tricks.
- select weapon value Saves the weapon you are holding for instant raise animations.
- bind 7 choices Bind that disables your weapons, then re-enables them on the next press.
- bvest alt canswap 7 choices
- oma alt canswap 7 choices
-
give/take 3 Take your held weapon and give a saved one.
- select weapon value Saves the weapon you are holding as the one to give.
- bind 7 choices Bind that takes your held weapon and gives the saved one.
- switch to weapon on / off
- midair freeze 7 choices Bind that freezes you in midair; press again to release.
- drop current weapon 7 choices Bind that drops the weapon you are holding.
-
swap weapon 3 Swap in a saved weapon.
- select value Saves the weapon you are holding as the swap weapon.
- weapon 7 choices Bind that gives the saved weapon and switches back to your held one.
- knife 7 choices Bind that takes your held weapon and gives the saved one in its place.
- host migration 7 choices Bind that brings up the host migration screen and freezes your controls.
- grizzly super knife on / off
- suicide 7 choices Bind that kills you half a second after you press it.
-
smooth action 1 Cancel gun actions smoothly.
- smooth anim on / off Cancels gun actions midway and drops the gun back to idle.
-
vision 5 Screen effects.
- blackscreen 7 choices Bind that blacks out your screen briefly, then restores it.
- color overlay 11 choices Covers your screen with a colored overlay.
- weird vision on / off
- tilt 7 choices Bind that rolls your view upside down.
- toggle tilt on / off Flips your view upside down on or off.
- random 7 choices
-
canswap 6 Canswap settings.
- all on / off Applies a canswap whenever you switch weapons.
- select on / off Applies the canswap only to the weapon you are holding.
- weapon value Saves the weapon the forced firing animation applies to.
- state anim 9 choices Which gun animation is forced while you fire the saved weapon.
- toggle on / off Turns the forced firing animation on or off.
- time 0.01 to 0.5 step 0.01 Seconds between each time the animation is re-applied.
-
anim 34 Force gun animations with binds.
-
weapon 13 Firing, reload and rechamber animations.
- smooth action 7 choices Bind that cancels the current gun action and drops the gun back to idle.
- fire 7 choices Bind that forces the fire animation.
- last shot fire 7 choices Bind that forces the last shot fire animation.
- rechamber 7 choices Bind that forces the rechamber animation.
- ads fire 7 choices Bind that forces the ads fire animation.
- ads last shot 7 choices Bind that forces the ads last shot animation.
- ads rechamber 7 choices Bind that forces the ads rechamber animation.
- reload 7 choices Bind that forces the reload animation.
- reload empty 7 choices Bind that forces the reload empty animation.
- reload start 7 choices Bind that forces the reload start animation.
- reload end 7 choices Bind that forces the reload end animation.
- hold fire 7 choices Bind that forces the hold fire animation.
- detonate 7 choices Bind that forces the detonate animation.
-
movement 12 Raise, drop and sprint animations.
- drop 7 choices Bind that forces the drop animation.
- raise 7 choices Bind that forces the raise animation.
- first raise 7 choices Bind that forces the first raise animation.
- quick drop 7 choices Bind that forces the quick drop animation.
- quick raise 7 choices Bind that forces the quick raise animation.
- empty drop 7 choices Bind that forces the empty drop animation.
- empty raise 7 choices Bind that forces the empty raise animation.
- sprint in 7 choices Bind that forces the sprint in animation.
- sprint loop 7 choices Bind that forces the sprint loop animation.
- sprint out 7 choices Bind that forces the sprint out animation.
- alt switch from 7 choices Bind that forces the alt switch from animation.
- alt switch to 7 choices Bind that forces the alt switch to animation.
-
special 4 Melee and night vision animations.
- melee attack 7 choices Bind that forces the melee attack animation.
- melee charge 7 choices Bind that forces the melee charge animation.
- nvg wear 7 choices Bind that forces the nvg wear animation.
- nvg remove 7 choices Bind that forces the nvg remove animation.
-
mantle 2 Mantle animations.
- mantle up 7 choices Bind that forces a mantle up animation.
- mantle over 7 choices Bind that forces a mantle over animation.
-
weapon swap 3 Pick the animation that plays when you swap to a saved weapon.
- state 24 choices Which animation plays when you swap to the saved weapon.
- toggle value Saves the weapon you are holding as the swap animation weapon.
- occ on / off
-
- revive 7 choices Bind that revives you from last stand.
- morph 7 choices Bind that gives a hybrid MP7, switches to its alt mode, then takes the gun.
- bomb 7 choices Bind that gives you the bomb in bomb game modes.
-
weapon scroller 10 Cycle through a list of weapons you have saved.
- bind 7 choices Bind that gives your next saved weapon.
- save weapon Adds the weapon you are holding to the list.
- remove weapon Removes the last weapon from the list.
- empty gun Marks the last saved weapon to be given with no ammo.
- type 2 choices Switches between giving saved weapons instantly or with a nac swap.
-
manage saved weapons 5 Edit the extras each saved weapon comes with.
-
weapon 1: <weapon name> 5 Extras for this saved weapon.
- state 24 choices Animation used when this weapon is given.
- rapidfire 3 choices Rapid fire mode for this weapon.
- clip 20 choices Clip ammo this weapon is given with.
- stock 20 choices Reserve ammo this weapon is given with.
- perk 15 choices Perk applied when this weapon is given.
-
loadout editor
128- infinite ammo on / off Refills your reserve ammo to 9999 every time you reload.
- infinite equipment on / off Refills your equipment every time you throw it.
-
equipment usage 10 Use equipment effects on demand.
- thirdeye 7 choices
- flash 7 choices Bind that blinds you with a flashbang effect.
- stun 7 choices Bind that stuns you with a concussion effect.
- bind 7 choices Bind that uses your selected custom equipment.
- change custom equipment 12 choices Picks which equipment the bind uses.
- instant on / off Brings up the equipment instantly when you press the bind.
- putaway on / off
- nac to weapon on / off Swaps to your next weapon after using equipment.
- select weapon value Saves the weapon you are holding for the equipment nac swap.
- wait before nac 0 to 5 step 0.1 Seconds to wait before the equipment nac swap.
-
ammo 2 Set clip ammo with a bind.
- ammo 7 choices Bind that sets your held weapon's clip to the amount below.
- amount 0 to 30 step 1 Clip size the ammo bind sets.
-
give killstreak 3 Give yourself killstreaks.
- assault killstreak 14 choices Gives the chosen assault killstreak when pressed.
- support killstreak 13 choices Gives the chosen support killstreak when pressed.
- remove killstreak Clears all of your killstreaks.
-
class editor 33 Edit your current custom class on the fly.
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edit primary weapon 12 Change your primary weapon, camo and attachments.
- camo 14 choices Sets the camo on your primary weapon.
- attachment 1 23 choices Sets the first attachment on your primary weapon.
- attachment 2 23 choices Sets the second attachment on your primary weapon.
- assault rifle 10 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- sub machine gun 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- light machine gun 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- sniper rifle 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- machine pistol 4 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- shotgun 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- handgun 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- launcher 6 choices Sets your primary to a weapon from this class; clears its attachments and camo.
- special 1 choices Sets your primary to a weapon from this class; clears its attachments and camo.
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edit secondary weapon 12 Change your secondary weapon, camo and attachments.
- camo 14 choices Sets the camo on your secondary weapon.
- attachment 1 23 choices Sets the first attachment on your secondary weapon.
- attachment 2 23 choices Sets the second attachment on your secondary weapon.
- assault rifle 10 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- sub machine gun 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- light machine gun 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- sniper rifle 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- machine pistol 4 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- shotgun 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- handgun 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- launcher 6 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- special 1 choices Sets your secondary to a weapon from this class; clears its attachments and camo.
- equipments 6 choices Changes the lethal equipment in your class.
- specials 8 choices Changes the tactical equipment in your class.
- perk one 5 choices Changes the perk in slot one.
- perk two 5 choices Changes the perk in slot two.
- perk three 5 choices Changes the perk in slot three.
- custom perk 16 choices Gives you the chosen perk right away.
- clear pro perk 1 5 choices Resets the pro challenge for the chosen slot one perk.
- clear pro perk 2 5 choices Resets the pro challenge for the chosen slot two perk.
- clear pro perk 3 5 choices Resets the pro challenge for the chosen slot three perk.
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on change class 9 Extras that happen each time you change class.
- equipment on / off
- weapon 11 choices Which equipment the on-class-change swap uses.
- equipment putaway on / off
- vish on / off Does a vish every time you change class.
- glowstick on / off Swaps your tactical for a glowstick when you change class.
- rhand on / off Gives you a right-handed throwing knife when you change class.
- at4 on / off Swaps your held weapon for an empty AT4 when you change class.
- secondary class change on / off Gives the saved weapon below when you change class.
- secondary weapon value Saves the weapon you are holding to give on class change.
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give weapon 16 Give yourself weapons, camos and attachments.
- save class Saves your current primary weapons.
- load class Replaces your primaries with the saved weapons.
- load on spawn on / off Loads the saved weapons every time you spawn.
- camo 13 choices Changes the camo on your held weapon.
- attachment 23 choices Adds the attachment to your held weapon.
- assault rifle 10 choices Gives you the chosen weapon from this class.
- sub machine gun 6 choices Gives you the chosen weapon from this class.
- light machine gun 6 choices Gives you the chosen weapon from this class.
- sniper rifle 6 choices Gives you the chosen weapon from this class.
- machine pistol 4 choices Gives you the chosen weapon from this class.
- shotgun 6 choices Gives you the chosen weapon from this class.
- handgun 6 choices Gives you the chosen weapon from this class.
- launcher 5 choices Gives you the chosen weapon from this class.
- special 13 choices Gives you the chosen special weapon or item.
- custom 5 choices Gives you a ready-made weapon build.
- littlebird Gives you the Little Bird.
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spawn weapon 4 Place a weapon on the ground.
- spawn weapon Places the saved weapon on the ground at the saved location.
- weapon name on / off Saves the weapon you are holding as the one to place.
- weapon location value Saves your position as the place to put the weapon.
- spawn weapon on load position value Also places the weapon whenever you load a saved position.
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setup ammo 10 Save and restore the ammo on your weapons.
- refill Refills the ammo on all your weapons.
- save ammo values Saves the ammo on your held weapon and your next weapon.
- load values Applies the saved ammo counts.
- load values on load position value Applies the saved ammo whenever you load a saved position.
- primary: value Shows the saved primary weapon; press to save the current one.
- clip: 0 to 20 step 1 Clip ammo saved for the weapon listed above it.
- stock: 0 to 20 step 1 Reserve ammo saved for the weapon listed above it.
- secondary: value Shows the saved secondary weapon; press to save the current one.
- clip: 0 to 20 step 1 Clip ammo saved for the weapon listed above it.
- stock: 0 to 20 step 1 Reserve ammo saved for the weapon listed above it.
- drop weapon Drops the weapon you are holding.
- take weapon Takes away the weapon you are holding.
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weapon/eq settings 31 Weapon and equipment behavior tweaks.
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cowboy 4 Cowboy view pitch.
- pitch <value> (neg = up) -200 to 200 step 5 Sets the cowboy pitch angle; negative values aim up.
- weapon value Applies the cowboy pitch only to the weapon you are holding.
- bind 7 choices Bind that applies the cowboy pitch.
- method on / off
- current weapon animations value Saves the weapon you are holding for instant raise animations.
- instant animations on / off Re-raises each weapon the moment you switch, skipping the raise animation.
- instant pump on / off Re-spawns your weapon after each shot, skipping the pump animation.
- instashoot fix on / off Makes the saved weapon switch in immediately.
- alt instant animation value
- ftb gun value Fades your screen to black while the saved weapon is out.
- eq instaswaps on / off Swaps you to your next weapon the moment you pull a grenade.
- force mala on / off
- multi equip 7 choices
- give morph on / off
- semtex stick on / off Sticks your thrown semtex to the bot chosen as the semtex target.
- instant detonate on / off Detonates grenades the moment you throw them.
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remove eq 5 Remove equipment on a button press.
- remove grenade on / off
- eq 11 choices Picks which equipment gets removed.
- bind 2 choices Picks which offhand button triggers the removal.
- time 0.01 to .5 step 0.01
- toggle on / off
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switch perk/gun 3
- perk 16 choices
- gun on / off
- bind 7 choices
- grey weapons 0 to 1 step 1 Turns weapons grey by switching off the detail texture.
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damage nerf 3 Lower the damage of a chosen weapon.
- toggle on / off Turns the damage reduction on or off.
- select value Saves the weapon you are holding as the one to nerf.
- amount 1 to 200 step 5 How much damage the nerf applies.
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instant plant 2 Plant equipment instantly.
- toggle on / off Turns instant planting on or off.
- bind 7 choices Bind that turns instant planting on or off.
- scope assistance on / off Speeds up scoping with sniper rifles.
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afterhit 6 Tricks that fire after your shot lands.
- type 7 choices Picks which afterhit trick runs.
- select value Saves the weapon you are holding for the afterhit.
- explode on / off Blows you up with a C4 blast when you die.
- money death on / off Showers money from your head when you die.
- killcam xnotify on / off Shows an Xbox notification when your killcam starts.
- xnotify type 6 choices Picks which Xbox notification style is shown.
bot
32- auto load positions value Puts bots back at their saved positions automatically.
- all bots look at me Turns every living bot to face you.
- save all positions Saves where every bot is standing.
- load all positions Moves every bot back to its saved position.
- playercard color on / off
- callsign all 4 choices Sets the callsign shown on every bot's player card.
- setup Hides on-screen game messages and turns enemy bots to face you.
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functions 11 Bot actions you can bind.
- kill 7 choices Bind that kills every enemy bot.
- suicide 7 choices Bind that makes the chosen suicide bot kill itself.
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bot damage 3 Damage the enemy bots.
- bind 7 choices Bind that damages every living enemy bot.
- deadmans hand on / off Gives you the Final Stand perk.
- knockback 0 to 99500 step 100 How far bots are knocked back when hit.
- emp 7 choices Bind that sets off an EMP on the enemy bots.
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bot streaks 4 Make enemy bots use killstreaks.
- bind 7 choices Bind that has the enemy bots use the selected killstreak.
- toggle Has the enemy bots use the selected killstreak right now.
- enemy on / off Switches who uses the selected killstreak.
- select 10 choices Picks which killstreak is used.
- mantle 7 choices Bind that forces every bot to mantle.
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manage bots 14 Settings for each bot in the lobby.
- no bots detected Shown when no bots are in the lobby.
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i0: <bot name> [e] 13 Settings for this one bot.
- save position Saves where this bot is standing.
- load position Moves this bot back to its saved position.
- look at me Turns this bot to face you.
- move to crosshair Moves this bot to where you are aiming.
- choose suicide on / off Picks this bot as the one that kills itself on the suicide bind.
- choose semtex on / off Picks this bot as the semtex target.
- choose godmode on / off
- perk 5 choices Gives this bot the chosen perk.
- weapon 12 choices Gives this bot the chosen weapon.
- spin 8 choices Spins this bot at the chosen speed.
- name select Renames this bot.
- callsign 4 choices Sets the callsign on this bot's player card.
- effect Turns a visual effect on or off for this bot.
aimbot
16- cycle 4 choices How enemy bots are hit when you fire: everywhere, after a delay, or with a hitmarker only.
- delay 0.1 to 1 step 0.1 Seconds before the delayed aimbot finishes the kill.
- weapon value Saves the weapon you are holding as the one the aimbot works with.
- equipment on / off Detonates the claymore or C4 nearest your crosshair when you fire.
- equipment range 100 to 2000 step 100 How far from your crosshair equipment can be and still detonate.
- special on / off Kills enemy bots while you hold the special bind with the saved weapon out.
- special bind 6 choices Picks which button triggers the special aimbot.
- radius damage on / off Sets off an explosion at the saved location when you fire.
- save radius location value Saves where you are standing as the explosion spot.
- clear radius location Clears the saved explosion spot.
- radius range 50 to 2000 step 50 Size of the explosion.
- radius damage amount 100 to 2000 step 100 Damage of the explosion.
- riotshield ricochet on / off When your shot hits a riot shield, fires a bullet at an enemy bot.
- javelin lock on / off Locks your Javelin onto the saved location.
- save javelin location value Saves where you are aiming as the lock spot.
- clear javelin location Clears the saved lock spot.
settings
41- name debug 3 choices Changes the name shown for you: clear it or color it.
- allie team color 10 choices Sets the color used for your team.
- axis team color 10 choices Sets the color used for the enemy team.
- match bonus on / off Gives you a random match bonus at the end of the game.
- match bonus color on / off Colors the match bonus number with your team color.
- match bonus text on / off
- xp popup 3 choices Changes how XP popups look: clear, normal or colored.
- reset timer on / off Turn on to run the match countdown; off removes the match timer.
- voicechat overlay on / off Shows a voice chat name overlay on screen.
- killcam time 1 to 10 step 1 Length of the killcam in seconds.
- remove kc timer on / off
- remove barrier on / off Removes death barriers by moving the hurt zones out of the map.
- airspace full on / off Marks the airspace as full.
- force end on / off Ends the game the next time you fire.
- game over on / off Hold the frag button to freeze in place; let go to move again.
- hold time 0 to 250 step 250 How long a hold-to-use action takes, in milliseconds.
- fx draw on / off Hides effects until the killcam starts.
- floaters 3 choices Keeps you floating when the game ends: off, killcam or normal.
- boltstall 3 choices
- timescale 0.25 to 1 step 0.25 Slows the game down to 1, 0.75, 0.5 or 0.25 speed.
- stop speed 100 to 1000 step 100 Sets how quickly you come to a stop.
- juice on / off Gives you the Juiced speed boost after five seconds.
- use radius 150 to 99999999 step 99999999 How close you need to be to use objects.
- use turret radius 150 to 99999999 step 99999999 How close you need to be to use turrets.
- good frags on / off Keeps your thrown frag on you while giving you blast shield protection.
- midair prone on / off Puts you prone if you crouch while in the air.
- speed scaler 1.0 to 3 step 0.5 Sets your movement speed multiplier.
- apparance 4 choices Changes your player model: normal, assault, ghillie or sniper.
- fx marks 0 to 1 step 1 Turns effect marks on or off.
- player connected on / off Shows fake player connected and left messages.
- reload x 0.000 to 0.500 step 0.001 Scales your reload speed.
- softland assist on / off Slows your fall right before you hit the ground.
- soft land damage on / off Gives you a huge health pool.
- ez carepackage 0.5 to 50 step 0.5 Changes how much care packages spin when they land.
- health 100 to 1000 step 10 Sets your max health.
- reflective damage on / off Turns on reflective friendly fire.
- fog 0 to 1 step 1 Turns fog on or off.
- clear bodies Clears leftover player bodies.
- ds use on / off
- auto pro perks on / off
- fill streaks
account
6- prestige 0 to 21 step 1 Sets your prestige level.
- unlock all Unlocks all weapon ranks and challenges.
- aug
- custom
- non pro perks Resets all pro perk progress so perks go back to non-pro.
- set pro perks Completes every pro perk challenge.
nacrepeaterchange classdamageillusioninstaswapkillstreaksscavengervishdestroy tacspectatorvish repeaterrapid firedisable/enablegive/takemidair freezeswap weaponhost migrationsuicidesmooth actionvisionrandomcanswapanimrevivemorphnacrepeaterchange classdamageillusioninstaswapkillstreaksscavengervishdestroy tacspectatorvish repeaterrapid firedisable/enablegive/takemidair freezeswap weaponhost migrationsuicidesmooth actionvisionrandomcanswapanimrevivemorph
the engine
pc tool. build the shot, the console plays it.
- shot editor
- timeline
- shax
- cowboy
- model changer
- gsc menu
- barriers
- weapon fields
the map in 3d. build the shot, play it on the console.
shot editor click a box to zoom
- 16tools
- 129timeline blocks
- 12 shot moves
- 60 hzplayed on the console clock
all 16 tools
trickshot
5- timeline build a take from timed blocks, play it on the console
- shax skip an animation to its back half instantly
- shax (via xex) shax run by the xex menu: no patching
- cowboy pop the gun up; the game glides it back down
- gsc menu run the in-game menu's options from the pc
world
2- map the map in 3d, with the shot editor to build shots
- barriers remove collision brushes from the loaded map
weapons
4- weapon fields search and live-edit any weapon value
- models see and swap the 3d models a weapon uses
- model changer put any model on any part of any weapon
- attachments a weapon's attachments, index and scales
animation
3- animation editor browse weapon animations and swap them live
- anim timing editor live per-weapon animation timings in milliseconds
- animation dumper scan console memory for animation names
game
2- other options game patches and one-switch trickshot toggles
- renamer change player names and clan tags live
buy
one payment. crypto. license locked to your console.
checkout not open yetyou get
- xex menuyes
- gsc menu, pre-loadedyes
- pc engineyes
- updatesyes
- license1 console
how
- grab your cpu keyxell shows it
- paybitcoin / litecoin / monero
- get your licenselands on your order page
- drop it next to the enginedone
needs
- consolergh / jtag only
- gamemw3 tu24
- pluginsxbdm + jrpc2
- pcwindows 10 / 11